Capture four
globes in four minutes.
Score as many
points as you can. A point penalty
is taken for each second you go overtime.
Additional
mastery points are awarded for picking up red, blue or orange score balls.
Overcome
obstacles, traps and enemies in each level.
None.
This is a 3D shooter. Background
story is not required.
Arrow keys
direct movement. The mouse controls
player view and direction.
The game has
ten levels. Each level has random
elements that alter the game play and level of difficulty each time that it is
played. A level may be mastered
using several methods. It may
take several attempts before a level is mastered.
Your player is
given a semi-automatic rifle at the start of each level.
Four other weapon types may be found throughout all ten levels.
Additional items like the medical kit, shield power-pac, air-pac, and
time-off-the-clock bonus will assist your player in overcoming obstacles.
Your player has
only one life per game.
By pressing the
“H” key, your player is given additional health - however, significant
points will be taken from your score. Therefore,
it is important to gain as many points as possible during game play, while still
achieving your main objective of capturing all four globes in four minutes.
There are four globes to be captured: red, blue, green
and yellow. Like every object, a
globe is picked up by touching it. In
the case of a globe, this is accomplished by jumping up toward it.
A globe may be identified by both its flashing lights and emanation of
static sound.
Once
the player has captured all four globes, the player must go to the center of the
maze and walk through the sparkling victory fountain to complete the level.
A screenshot of the victory fountain’s location will appear briefly
after the capture of the fourth globe.
Additional
points may be collected by picking up one of three types of score balls:
Blue 1,000 points
Red
500 points
Green
250 points
There are four types of power-ups:
Health Player health is
increased by 50 points.
Shield Pac
Player shield damage retention is increased by 50 points.
Once player shield value is zero, player takes direct health damage.
Time
60 seconds are taken off the clock.
Air-Pac
Protects the player from poison gas and drowning.
There are five
types of weapons. Separate ammo
packs can be picked-up for each weapon type.
Killer Spinner
Standard automatic rifle.
Arc Laser
Laser rifle that packs a punch.
Don’t shoot too close to walls.
Flame Stick
Flamethrower.
Boomerang
Blades
Shoots spinning blades that bounce off the walls.
Rocket Launcher
Doesn’t every 3D shooter have one.
Capture 4
globes in 4 minutes. Find extra
weapons, power-ups, and score balls along the way.
Keyboard Controls
"F" key triggers end of level and starts the victory fountain. Player score is unaffected.
Copyright 2003 Lazy Reptile Studios, LLC. All Rights Reserved.